Dig Dug was released in April 1982 in Japan.
Like many early arcade games, Dig Dug's concept is a bit out there. As a tiny little guy with a harpoon and air pump, your job is to dig underground and rid each stage of monsters. There are only two types - the innocuous Pookas, red balls with legs and goggles, which just kinda hop and back forth, and the more dangerous Fygars, little dragons who, as the name half-suggests, can breathe fire. As your character moves along, he carves out tunnels in the dirt. While the enemies generally just pace back and forth, wandering throughout the caves they can also turn into ghosts and hover straight through the soil. In addition to being hard to hit, they can also move diagonally, as opposed to just moving in the four cardinal direction. Of course, Dig Dug's mobility is limited - the screen is divided into an invisible grid, and you can only move within those squares - putting you at a distinct disadvantage.
System Requirements:
* OS: Windows 98/ ME/ 2000/ XP
* CPU: 500 MHz
* RAM: 256 MB
* DirectX: 7.0
* Hard Drive: 12 MB
Actie/ Arcade - 7.7mb (Like Pac-Man and Boulderdash)
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